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In Java programming, a common type of search space is described by a Graph. Typically, a graph is a set of nodes and links. The nodes contain the following data:

> A name and/or other data
> Zero or more links to some other nodes
> A position in space

The links which fall in between the nodes are often referred to as edges in Java programming. The short algorithms and programs which are used in finding paths in graph are very similar to finding paths in a 2D maze. The primary difference here is the operators that allow the Java programmers to move and hence execute the code from one node to another.

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Happy Java programming!


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